The following video is a look at the bridge with the camera in motion. This really shows off the 3D space and gives a first look at the use of 3D objects with the banister in the middle of the bridge.
The Bridge Camera Test from Lee Waller on Vimeo.
Wednesday, December 8, 2010
Using After Effects I have taken the artwork Al created in Flash for the bridge of the ship and constructed a 3D environment. Using this 3D version of the bridge we will be able to ad life to the animations. This gives us the opportunity to do camera moves, special lighting, and some cinematic flare using depth of field. The screens will be able to have video in them and the doors will actually open and close. I am working with Zaxwerks Invigorator Pro to make the banister in the back into an actual 3D object instead of using the flat 2D pieces in there now. There is still more to do and hopefully soon we can test with some actual characters in the room but at this point I think it is looking good. Lee Waller.
Thursday, December 2, 2010
In the previous post I showed some examples of the first three steps after the initial brainstorming and research phase. They included the script then thumbnails and then storyboards. Next we put together a rough soundtrack and then create a rough animatic from that.
This animatic was created in Adobe Flash using the same parameters that will be used in the final animation.
The next step will be to look at the animatic for timing and other aspects. Does the dialogue work? What is missing? After initial views I'm pretty sure we'll be working on a score along with sound effects. The voice track is rough and we'll be re-voicing some of the parts. An animatic is a very good way to get a sense of what is working and what isn't before you get into too much work.